![]() Pre-Relic I use them to level fast, afterwards I put 1 on auto-upgrade-buying and 3 on leveling up heroes. Playing it this way you normally always save those 500 Rubies while still getting to 140 within an average of 30 minutes.Įdit: Don't forget about your auto-clickers. This way I saved 300 Rubies and get another set of around 10-15 Relics. ![]() ![]() But what I prefer to do is getting 8 Hour Relic Quests in and Skip 8 hours for 200 Rubies (mobile version). In this case you could argue that the 500 (50) Rubies are worth the 7 Hero Souls because you know you can use them well. Let's say we hit a bad case scenario, not a single gold/dps-Relic but we got a DPS-Ancient. It might not seem a lot, but it's an increase of 40% DPS or if you are lucky 2 level 1 Ancients or 1 lvl 2 Ancient + 1 Hero Soul left. When leveling, I always chose DPS over Gold, because higher Heroes are achieved fast and the DPS-Increase has more value as the Gold-Increase (any calculator will show you that).īefore I get any Relics I always do/collect the guild-boss for 4 hero souls. Even though Solomon can be arguably better as the Idle-Gold one, the time the idle-gold-one saves is valuable and in the end will give you faster higher amounts of souls as a Solomon. My priorities are: Idle-DPS over Idle-Gold over Solomon. The higher you go the exponentially higher the chances increase of a Idle-DPS/Gold-Relic. Note: Higher level means also a higher chance for multiple effects on one Relic. Not only that, but using the quest as soon as it slows down instead of right away will also increase their value, meaning if you sell them you can upgrade your chosen relics way higher. This might be the difference between a lvl 1 Idle-DPS-Relic and a level 5 Idle-DPS-Relic. The level of the Relics is measured on the max lvl you are at, meaning each single level can give you a chance for a better relic. Once transcended, I try to get as high as possible before the progression slows down. What I do when I notice I am at the end of transcending soon, I use my 2 highest Mercenaries for ancient quests or for a total of around 20+ relics. For 500 Rubies that seems to be a bit less. Not bad, but most times I have 1 DPS-Ancient and 1 Gold-Ancient, if I get lucky. Let's take a look at it: It increases your damage by 70% and (in best case) you can get a DPS-Ancient on the first show-up, upgrading it twice having spent 6 hero souls and having 1 left. While this is partially what I do, I wanna go a bit deeper.įirst of all I wanted to avoid spending 500 Rubies. What I always read was spending 500 Rubies (it's the mobile version) for hero souls (7), get some mercenaries for Relics and that's it. I hope this will help at least one person, then I am happy! I don't say this is very good, but a couple of people asked me how I get my first ascension after transcending so fast through (max. Even if you export ascension data to csv the earlier ascensions are lost.Currently I am playing Clicker Heroes for 31 days (yey 1 month) and have my highest zone at 4871. For example, at ascension 123 you can only see information about ascensions 4-123. The game only saves information about the last 120 ascensions in a given transcension.In earlier versions of the game, the player would receive a warning that told them to salvage their Relics first before they could ascend. Patch 1.0e8 introduced an option to immediately salvage the player's Relics upon clicking the Ascension button.There was a bug in version 0.23 that let the player edit the text in the warning that pops up when clicking the Ascension button, though the text resets upon clicking the button again.The Ascension button on the main screen was introduced in patch 0.23.Prior to patch 0.12, the Ancient introduction patch, Hero Souls also gave you Gold and skill cooldown bonuses, in addition to a DPS boost.(You just let the bad guy win, how wonderful.) It is also possible to ascend without buying Abaddon, which is weird. The lore reason for ascending, is that Amenhotep is resetting the universe due to the fact that, through leveling up and purchasing upgrades, the player has allowed Abaddon to get too powerful.After all the achievements have been gained, you will have 43,811 Starting Click Damage (excluding click bonuses).
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